The Revit Material Editor (left) and the Enscape Material Editor (right) showing the omission of Appearance materials other than 'Generic'. The actual technique employed in Enscape is called quadtree parallax displacement mapping for optimum performance. Mojdeh K , thanks a lot for joining our forum, I'm sorry to hear about this issue. Looks like you may have the material set but not the render asset applied? With a material selected the Replace button will be available. Once that is done then you can change the type of water from a list of presets in the Type dropdown. Open your Revit model and ensure, that you have a valid 3D view. This is due to an API hook not having been made available from that Revit version. I am not sure if this is a Revit 2022 issue or not but my model for now is stuck as all one grey color. The materials in Phase Filters can override Revit material assignments. By setting the Revit material class to Glass, Enscape will render the material as glass according to your settings. The Generic material type is suited for any materials that arent supposed to be rendered as grass blades, water surfaces, or have translucency applied. Just select an image file by clicking theblue folder button next to the Texture slot. 6 s. 1 p. 1 lit. Edited once, last by Phil Read (Nov 23rd 2021). These following Type of materials are available to choose from: You will notice that the materials listed in the Enscape Material Editor also have symbols next to them that reflect the material Type to make it quicker to work with. For more details and opt-out options visit our. Create Scenes and building spaces that create realistic interiors and adjacent exterior spaces. However, your water material seems to work well. Then, add the folder you unzipped the textures to as a path in the Additional render appearance paths in Revit itself. File > Options > Rendering > Additional Render Appearance Paths. For more details and opt-out options visit our. I think I understand now. Do not sell or share my personal information. The Self-illuminated Material Type, when selected, tells Enscape to literally handle your material as if it is glowing, and emitting actual light. I have had this issue before and after installing the latest update. Either via the Enscape toolbar in that CAD, shown here in Revit and SketchUp Or, via the Material Editor menu option: Opening the Material Library via the Material Editor menu Either way will result in the Material Library dialog opening: The Enscape Material Library dialog window You can use this feature for noise on concrete surfaces, wood, tiling, or even full reliefs! On Rendering Quality level Ultra artificial lights will also cast normal based shadows. Realistic view does not show anything either. You can use up to four textures at a time per Enscape material. Register yourself now and be a part of our community! If you require a response to your feedback, then you will need to provide your email address below (optional)*: *In the framework of our postings on our website, we may ask you for your feedback on the respective posting. Under Additional Render Paths, use the green plus button to add a path. Furthermore, the brightness of Displacement maps cannot be further adjusted or inverted when editing the texture inside the Enscape Material Editor itself. !document.querySelector('article.post.mk-blog-single')||window.location.href.indexOf('enscape3d.com/blog')>-1){nliframe.src='https://www2.enscape3d.com/l/352951/2019-02-18/fndyqf';nliframe.style.height='420px';document.querySelector('.popup-content').style.height='420px';popupTitle.innerHTML='Newsletter';stickyPopup.style.display='block';}, Copyright All Rights Reserved Enscape 2022, Apply explicit texture transformations, if you dont want to use the ones delivered from SketchUp,